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/ Champak 140 / (Vol 140) Sep 19 2011.iso / Games / mardek_rpg.swf / scripts / DefineSprite_586_spellFX / frame_9 / DoAction.as
Text File  |  2011-09-19  |  4KB  |  136 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 261 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = -478 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 827)
  9.    {
  10.       if(eval("\x01") != 312)
  11.       {
  12.          if(eval("\x01") != 27)
  13.          {
  14.             if(eval("\x01") != 311)
  15.             {
  16.                if(eval("\x01") != 229)
  17.                {
  18.                   if(eval("\x01") == 746)
  19.                   {
  20.                      set("\x01",eval("\x01") - 435);
  21.                      break;
  22.                   }
  23.                   if(eval("\x01") == 502)
  24.                   {
  25.                      set("\x01",eval("\x01") + 373);
  26.                      continue;
  27.                      continue;
  28.                   }
  29.                   if(eval("\x01") == 752)
  30.                   {
  31.                      set("\x01",eval("\x01") - 220);
  32.                      ┬º┬ºpush("\x0f");
  33.                      continue;
  34.                   }
  35.                   if(eval("\x01") == 940)
  36.                   {
  37.                      set("\x01",eval("\x01") - 887);
  38.                      ┬º┬ºpush(!function ┬º\x01\x02┬º()
  39.                      {
  40.                         return 261 % 511 * 5;
  41.                      });
  42.                      continue;
  43.                   }
  44.                   if(eval("\x01") == 120)
  45.                   {
  46.                      set("\x01",eval("\x01") + 589);
  47.                      ┬º┬ºpush("\x0f");
  48.                      ┬º┬ºpush(1);
  49.                      continue;
  50.                   }
  51.                   if(eval("\x01") == 875)
  52.                   {
  53.                      set("\x01",eval("\x01") - 831);
  54.                      ┬º┬ºpush(true);
  55.                      continue;
  56.                   }
  57.                   if(eval("\x01") != 44)
  58.                   {
  59.                      if(eval("\x01") == 654)
  60.                      {
  61.                         set("\x01",eval("\x01") - 627);
  62.                         break;
  63.                      }
  64.                      if(eval("\x01") == 709)
  65.                      {
  66.                         set("\x01",eval("\x01") + 43);
  67.                         var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  68.                         {
  69.                            return 261 % 511 * 5;
  70.                         };
  71.                         continue;
  72.                      }
  73.                      if(eval("\x01") != 532)
  74.                      {
  75.                         if(eval("\x01") != 53)
  76.                         {
  77.                            if(eval("\x01") == 30)
  78.                            {
  79.                               set("\x01",eval("\x01") + 377);
  80.                               _root.playSFX("Bubble");
  81.                               break;
  82.                            }
  83.                            if(eval("\x01") == 407)
  84.                            {
  85.                               set("\x01",eval("\x01") - 407);
  86.                               break;
  87.                            }
  88.                         }
  89.                         set("\x01",eval("\x01") - 23);
  90.                         if(function ┬º\x01\x02┬º()
  91.                         {
  92.                            return 261 % 511 * 5;
  93.                         })
  94.                         {
  95.                            set("\x01",eval("\x01") + 0);
  96.                         }
  97.                      }
  98.                      set("\x01",eval("\x01") + 408);
  99.                      ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  100.                      {
  101.                         return 261 % 511 * 5;
  102.                      }));
  103.                   }
  104.                }
  105.                set("\x01",eval("\x01") + 517);
  106.                if(function ┬º\x01\x02┬º()
  107.                {
  108.                   return 261 % 511 * 5;
  109.                })
  110.                {
  111.                   set("\x01",eval("\x01") - 435);
  112.                }
  113.                continue;
  114.                set("\x01",eval("\x01") + 610);
  115.             }
  116.             set("\x01",eval("\x01") + 564);
  117.             continue;
  118.             if(function ┬º\x01\x02┬º()
  119.             {
  120.                return 261 % 511 * 5;
  121.             })
  122.             {
  123.                set("\x01",eval("\x01") - 627);
  124.             }
  125.          }
  126.          set("\x01",eval("\x01") + 93);
  127.          continue;
  128.          continue;
  129.       }
  130.       set("\x01",eval("\x01") - 192);
  131.       continue;
  132.    }
  133.    set("\x01",eval("\x01") - 598);
  134.    ┬º┬ºpush(true);
  135. }
  136.